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SugahFree

ATR Gamer
  • Content count

    54
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SugahFree last won the day on August 2

SugahFree had the most liked content!

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About SugahFree

  • Rank
    Sweet N Low
  • Birthday 09/29/1984

Profile Information

  • Gender
    Male
  • Location
    Petaluma, CA
  • Interests
    Games, Beer, & Good Times

Gaming

  • Battlelog Username
    SugahShotU
  • Social Club (GTA)
    SugahFree
  • Minecraft
    SugahFree
  • Overwatch
    SugahFree#1873

Recent Profile Visitors

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  1. For those who don't know. under the secondary control bindings for jump and crouch assign them to SHIFT + SPACEBAR click on secondary box for jump, press and hold shift then spacebar to assign while STILL holding shift, click the secondary box for crouch and press spacebar continue holding and select apply. Now you're crouch jumping through windows like a PRO. I hope it makes sense lol **also make sure your crouch is set to HOLD instead of toggle. Otherwise, you'll be landing crouched :P**
  2. Looks like theyre going live later today boys. Lets go!!
  3. Looks like the developers made a boo boo!
  4. https://www.epicgames.com/fortnite/en-US/news/ea-patch-notes-1-4 EA Patch Notes 1.4 By The Fortnite Team Hey Storm Chasers, Thank you for joining us on our journey during Early Access. We’re excited so many of you are here and we’ve enjoyed seeing all of the incredible forts, amusing gifs, helpful videos, and the fantastic feedback you’ve sent us so far. During Early Access launch we’ve identified a number of bugs that are important for us to address as soon as possible, so our first update focuses on a number of those fixes. We also snuck in a handful of quality-of-life improvements based on things we’re hearing from you. This update will roll out on 8/4 at 4:00 a.m. EDT. It will require some downtime, but we’ll get you back in crushing Husks ASAP. There’s a lot of work ahead as we continue to iterate on the foundation of Fortnite. Keep sharing your thoughts and experiences with us. If you run into issues while playing or have a suggestion you want the developers to see, reach out to us via the in-game feedback tool through the main menu See you in game! EA1.4 Release Notes Major Known Issues Players are sometimes shown 0 zone score and XP when completing missions, but are still awarded XP and Skill Points upon returning to frontend Friend and Party Invites/Joins are sometimes delayed, or fail altogether Purchasing the Weapon Transformation node does not unlock Transforming in the Armory Global Chat shows a "Joining general chat" message to players who have communications blocked Party Finder does not populate newly added PSN/Xbox Live friends while the title is running Major Updates Added options in the Settings menu to turn off specific HUD elements. Items are no longer marked by default for recycle when entering recycle mode, making it more difficult to unintentionally recycle the wrong item. Added an option to toggle visibility of hats and backpacks on Heroes. Updated visuals in the Skill Tree to make it more obvious which node is currently selected. Added an option in the main menu to set Storm Shield building permissions for party members. No more running to your Storm Shield in the middle of battle. Added a notification for players who load into another player’s Storm Shield mission if they attempt to do something they do not have permission to do. Ammo crafting page in the inventory now shows weapons the player currently has equipped. This permits seeing their ammo counts during crafting. Ninja and Outlander quests are now displayed in the campaign map. Art Fixed some mini-map icons on weapons that would look like boxes when dropped in the world. Fix a hang that would occur when dropping some weapons. Fixed a bug that caused the Homebase Banner Icons to appear stretched on the end of mission banners. Fixed collision with the rocks in the Canny Valley Storm Shield. Clouds will now dissipate after firing the Atlas in Fight the Storm missions. Fixed a bug where the teleporter FX will scale to an enormous size if placed on a slope. Fixed an issue where certain cinematics would not play on PS4. Audio Music stinger now plays when Husks are woken up. Improved Husk sleeping sounds. Pitcher Husk wind-up and throw is more noticeable. Gameplay Phase Shift will no longer kill an Outlander if used over a Teleporter gadget. Enemies now correctly detach from the Bull Rush shield when colliding with other surfaces. Enemies are now always visible above the clouds on the mini map Major performance improvements on the mini map Supply Drop no longer floats before landing on the ground Fixed a bug with the Constructor's animation not resetting after dying while using Bull Rush Can no longer use Supply Drop or Air Strike while in Bull Rush or Dragon Slash Item stacks that aren't at max limit will now auto-stack. Fixed some issues on PC that occurred while alt+tabbing in windowed mode. Fixed a rare issue where players wouldn’t respawn. Fixed an issue where Defenders weren’t able to fire charging weapons. Fixed an issue with the Soldier’s death animation which failed to play during the Shockwave ability animation. Fixed an issue with damage numbers which would occasionally cause the number "0002" to appear. Fixed an issue where players that joined wouldn't see the correct BluGlo count. Improved Defender spawning and teleporting to prevent Defenders from not spawning on the Defender Pad. Fixed an issue where after moving a Defender, the player would lose the gun and ammo that the Defender had equipped. Fixed an issue with schematic crafting progress. Fixed several enemy collision issues. Fixed an issue where loot containers in Storm Shields would often appear as the default orange box mesh. Custom key bindings can now be properly cleared using “Reset To Default” in the Input tab of Settings Fixed players being unable to interact with pickups when they joined after the pickup was created Fixed an issue where Husks would be able to damage the player from a great distance away. Fixed an issue where Husks would move and float in the air. Missions Fixed an issue where the first objective was not started before the player reached the lab, causing objectives to not be completed. Fixed an item stacking problem that could result in quest rewards going to Storm Shield Storage despite available inventory space. Fixed various crashes which could occur when starting a mission. Fixed an issue where players could cause damage and destroy Lars’ van during Ride the Lightning. Fixed an issue causing players to be unable to claim Expeditions. Fixed an issue where players wouldn’t receive the right tier of weapon from an Expedition. Fixed an issue where players became blocked during the first “Ride the Lighting” mission. Fixed an issue where rescuing survivors wasn’t giving quest progress. UI More descriptive information will now be displayed for skill tree nodes that modify player attributes. Weapons and traps now rotate on the inspect screen. Fixed an issue that would only allow the far-left loot card choice to be selected. Llama loot cards no longer show total amount of resources, to avoid confusion about how much the user got. Fixed an issue where a Defender's main and stats panel tab didn’t display information in the armory. The drop item window will no longer appear while trying to drop an item as the rewards flow begins. Heroes now display the appropriate info for their support perks at their current level The item management Level Up filter now limits the view to items the player has enough XP to upgrade. Fixed issues with text being cut off in the collection book. Fixed an issue that prevented claiming quest rewards that were completed during the tutorial. Fixed for client crash after signing out of PSN or Xbox Live during the Loot Llama Quest. Reduced distance of pickup HUD indicator text Hid the "Leave Party" button from party management menu when in zone. This prevents the player from leaving the party and the zone without going through the proper warnings. Fixed some text that wasn’t localized in error messages. Fixed some issues where players were prevented from completing the tutorial if they logged out of the game during the tutorial. Rapidly claiming expedition rewards should no longer cause an error. Fixed the issue where the inventory screen stays up when pressing Alt+Tab. Fixed party invitations occasionally not appearing when a friend re-invites you. Many localization fixes. Fixed an issue where the player would lose functionality in the collection book rewards screen. Xbox Fixed a rare audio crash on Xbox One. Known Issues Mouse cursor is sometimes invisible on PS4 Items that are removed from overflow as a result of slotting other items in the Collection Book are not able to be slotted into the Collection Book Loot Llama quest completion has a delay after claiming Upgrade Llama loot Skill tree videos do not load until second click “Faster Exit” perk does not apply “Bearricade” does not slow down enemy husks Founders Emblem has 3 different names across the UI Onboarding and Outpost cinematics do not obey volume sliders BluGlo models sometimes stretch across the map Both Dragon Slash! and Outlandish Trophy do not trigger on PS4 after purchasing the skill node Player retains full character movement while chat is focused When a tab within the Vault is selected, the first item in the tab is selected by default Party members lose Play options when loading in and out of Storm Shield zone together Amplifier outlines in the Storm Shield are visible even when not they aren't intractable Players are not brought from the Map to the Lobby if the Main Menu is open Bull Rush's damage and knockback don't activate right away Players have to click Apply and Close after changing their Banner Bluglo is not saved for players that Rejoin a game in progress from the Abandon / Rejoin menu Keyboard and Controller not bound to chat when chat window is active Earning the Exploration Badge does not reveal Survivors that have not been found
  5. Woo! Sent from my SAMSUNG-SM-G935A using ATR Gamers mobile app
  6. God damn man! Quit kill stealing dude
  7. Oh snap! I'll be on in an hour.
  8. The only kill that matters is the one that gets you that scrumptious chicken dinner =D
  9. I think 200 active community members on the forums/website. That'd be crazy to have 200+ playing PUBG! I dunno! Still mega strict regardless lol
  10. Lets do it! I should be on today latest 6pm PST
  11. I'm down for Monday & Tuesday for some GTA mayhem! Had fun tonight. Good times and good laughs. We just gotta get Nicc's disconnection issues situated. Kush is el scrub
  12. PubG current heavily invested game. Probably will be for a long time. Good place to grow ATR's community with so many people playing. Quake Champions - will be another I'm hoping to spend a lot of time on. I did play a lot of Overwatch but it sucked running solo. Played a lot of it on console and it was my main game once I got my PC. Would love to get back into it because it is a huge team driven game and I like that. The community in the game is pretty large too. Battlefront 2 - looks good! Better than the first. I hope it does good. I'll dabble in there because, Star Wars 😁 Destiny 2 - I'm still iffy on this one simply because the way the first game was handled over time kind of ruined it for me. The game is fun with friends. Id gladly jump back in with ATR. The game has a big following and tons of potential to grow the ATR community through this game. These are the only ones that come to mind atm.
  13. I think its just an entirely different game mode that will be available. PubG is fantastic as is but this added mode for some off nights looks like a blast. Hoping the Zombies are player controlled not AI Sent from my SAMSUNG-SM-G935A using ATR Gamers mobile app
  14. Oh hell yeah! Check out @PUBATTLEGROUNDS's Tweet: Sent from my SAMSUNG-SM-G935A using ATR Gamers mobile app

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